Capture and replay facilities are least likely to be used to ….

  1. Performance testing

  2. Recovery testing

  3. GUI testing

  4. User requirements.


Correct Option: D
Explanation:

To solve this question, the user needs to understand the purpose of capture and replay facilities in software testing and the types of testing methods that can utilize them.

Capture and replay facilities are typically used to record interactions with a software application and then replay them at a later time. This can be useful for automating certain types of testing, as it allows testers to quickly and easily repeat a set of actions without having to manually perform them each time.

Now, let's go through each option and explain why it is right or wrong:

A. Performance testing: This option is incorrect. Capture and replay facilities can be very useful for performance testing, as they allow testers to simulate large numbers of user interactions and monitor how the application responds. This can help identify performance bottlenecks and other issues.

B. Recovery testing: This option is incorrect. Capture and replay facilities can also be useful for recovery testing, as they allow testers to simulate various error conditions and test how the application responds to them.

C. GUI testing: This option is incorrect. Capture and replay facilities can be very useful for GUI testing, as they allow testers to automate repetitive tasks such as clicking buttons or filling out forms.

D. User requirements: This option is correct. While capture and replay facilities can be used to test user requirements, they are not typically the best choice for this type of testing. User requirements testing typically involves validating that the software meets specific user needs or business requirements, which may require more complex testing methods.

Therefore, the correct answer is:

The Answer is: D. User requirements.

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