Tag: programming languages

Questions Related to programming languages

  1. (a) coded character set identifier

  2. (b) character code set identifier

  3. (c) codepage character set identifier

  4. (d) coded character statement identifier


Correct Option: A
  1. (a) Basis

  2. (b) Copy

  3. (c) Replace

  4. (d) All of the above


Correct Option: D
Explanation:

To understand which statement requires the LIB compiler option, one must know what the LIB compiler option does. The LIB compiler option specifies the name of the library file to be used during the linking phase of the build process. The library file contains precompiled object code that can be linked to the program being built.

Now, let's go through each option and determine whether it requires the LIB compiler option or not:

A. (a) Basis: This statement does not require the LIB compiler option because it does not involve linking precompiled object code from a library file.

B. (b) Copy: This statement does not require the LIB compiler option because it does not involve linking precompiled object code from a library file.

C. (c) Replace: This statement requires the LIB compiler option because it involves linking precompiled object code from a library file. The library file specified in the LIB option will be used during the linking phase of the build process.

D. (d) All of the above: Since option C requires the LIB compiler option, the correct answer is D, i.e., all of the above.

Therefore, the answer is: D.

  1. (a) Identification division

  2. (b) Data division

  3. (c) Environment division

  4. (d) Program division


Correct Option: B
  1. True

  2. False


Correct Option: A
Explanation:

To answer this question, the user needs to know about the concept of passing arguments between programs or functions.

The statement is true. If you pass fewer arguments than the number of data-names in the called program's identifier list, then the called program will not have enough information to complete its task, which can cause errors.

On the other hand, if you pass more arguments than the number of data-names in the identifier list, then some of the values will not have a place to go, which can also cause errors.

Therefore, the correct answer is:

The Answer is: A. True

  1. (a) By Reference

  2. (b) By Content

  3. (c) By Value

  4. (d) All of the above


Correct Option: D
Explanation:

To pass data between programs, there are different ways, and each method has its own pros and cons. The user needs to know the different ways to pass data between programs.

Now, let's go through each option and explain why it is right or wrong:

A. (a) By Reference: This option is one of the ways to pass data between programs. In this method, the address of the data (a pointer) is passed to the receiving program, and the receiving program accesses the data through the pointer. This method is efficient in terms of memory usage, but it requires extra care to ensure that the data remains valid and unchanged during the transfer.

B. (b) By Content: This option is not a common way to pass data between programs. In this method, the data is encapsulated in a message or a file, and the message or file is passed to the receiving program. This method can be used when the data is too large to pass as a parameter, or when the data needs to be persisted.

C. (c) By Value: This option is another way to pass data between programs. In this method, a copy of the data is passed to the receiving program. This method is simple and easy to implement, but it can be inefficient when dealing with large data sets.

D. (d) All of the above: This option is correct as all the three options mentioned above - by reference, by content, and by value - are valid ways to pass data between programs, and each method has its own advantages and disadvantages. The choice of the method depends on the specific requirements of the programs involved in the data exchange.

The Answer is: D

To pass a copy of the identifier to the subprogram --- code can be used?

  1. (a) CALL . . . BY CONTENT literal

  2. (b) CALL . . . BY CONTENT identifier

  3. (c) CALL . . . BY CONTENT ADDRESS OF identifier

  4. (d) CALL . . . BY CONTENT ADDRESS OF identifier


Correct Option: B
Explanation:

To solve this question, the user needs to know the different ways to pass parameters to a subprogram in programming languages.

The options in the question are using the "CALL" statement to pass a copy of the identifier to a subprogram. The CALL statement is used to transfer control to a subprogram (procedure or function) and pass arguments, if any.

Now, let's go through each option and explain why it is right or wrong:

A. (a) CALL . . . BY CONTENT literal: This option is incorrect because it passes a literal value to the subprogram, not an identifier. The "BY CONTENT" phrase specifies that the value is passed by value, which means a copy of the value is passed to the subprogram.

B. (b) CALL . . . BY CONTENT identifier: This option is correct because it passes a copy of the identifier (variable name) to the subprogram. The "BY CONTENT" phrase specifies that the value of the identifier is passed by value, which means a copy of the value is passed to the subprogram.

C. (c) CALL . . . BY CONTENT ADDRESS OF identifier: This option is incorrect because it passes the address of the identifier to the subprogram, not a copy of the value. The "BY CONTENT ADDRESS OF" phrase specifies that the address of the identifier is passed by value, which means a copy of the address is passed to the subprogram.

D. (d) CALL . . . BY CONTENT ADDRESS OF identifier: This option is incorrect because it is the same as option C, which passes the address of the identifier to the subprogram.

Therefore, the correct answer is:

The Answer is: B. (b) CALL . . . BY CONTENT identifier

  1. (a) CALL . . . RETURNING

  2. (b) CALL . . . RECURRING

  3. (c) CALL . . . RECURSIVE

  4. (d) CALL . . . REFERRING


Correct Option: A