To answer this question, you need to understand how to access an enum type that is defined inside a class.
In the given code, the enum Direction
is defined inside the class Nav
. The Sprite
class is trying to access this enum.
Let's go through each option to understand why it is correct or incorrect:
Option A) Direction d = NORTH;
- This option is incorrect because NORTH
is not directly accessible in the Sprite
class. To access the NORTH
value, you need to specify the enum type Direction
.
Option B) Nav.Direction d = NORTH;
- This option is incorrect because NORTH
is not directly accessible in the Sprite
class. Additionally, the correct way to access the enum type Direction
is by using Nav.Direction
to specify the fully qualified name.
Option C) Direction d = Direction.NORTH;
- This option is incorrect because Direction.NORTH
is not directly accessible in the Sprite
class. To access the NORTH
value, you need to specify the enum type Direction
.
Option D) Nav.Direction d = Nav.Direction.NORTH;
- This option is correct because it specifies the fully qualified name Nav.Direction
to access the enum type Direction
and the NORTH
value. This allows the Sprite
class to compile successfully.
The correct answer is option D. This option is correct because it correctly accesses the enum type Direction
using the fully qualified name Nav.Direction
and initializes the variable d
with the value Nav.Direction.NORTH
.