Computer Knowledge
Virtual and Augmented Reality
3,481 Questions
Virtual and augmented reality focuses on immersive technologies, AR navigation, and VR programming. These concepts are essential for the computer knowledge section of banking and SSC exams. Review these questions to master IT fundamentals.
AR navigation systemsVR game developmentHaptic feedback technologyImmersive technologies3D modeling applications
Virtual and Augmented Reality Questions
Which of these is NOT a common type of VR headset controller?
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Handheld controllers
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Motion controllers
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Eye controllers
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Voice controllers
C
Correct answer
Explanation
Eye controllers are not a common type of VR headset controller. Handheld controllers, motion controllers, and voice controllers are the most commonly used controller types in VR headsets.
Which of these is NOT a common type of VR headset connection?
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Wired connection
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Wireless connection
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Bluetooth connection
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Wi-Fi connection
C
Correct answer
Explanation
Bluetooth connection is not a common type of VR headset connection. Wired connection, wireless connection, and Wi-Fi connection are the most commonly used connection types in VR headsets.
Which of these is NOT a common type of VR headset software platform?
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SteamVR
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Oculus Rift
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PlayStation VR
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Viveport
D
Correct answer
Explanation
Viveport is not a common type of VR headset software platform. SteamVR, Oculus Rift, and PlayStation VR are the most commonly used software platforms for VR headsets.
What is the typical price range for VR headsets?
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$200 - $500
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$500 - $1000
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$1000 - $1500
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$1500 - $2000
B
Correct answer
Explanation
The typical price range for VR headsets is $500 - $1000. Some high-end VR headsets may cost more than $1000, but these are still relatively rare.
Which of these is NOT a common type of VR headset accessory?
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Head straps
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Face cushions
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Prescription lens adapters
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Motion controllers
D
Correct answer
Explanation
Motion controllers are not a common type of VR headset accessory. Head straps, face cushions, and prescription lens adapters are the most commonly used accessories for VR headsets.
Which of these is NOT a common type of VR headset game genre?
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Action
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Adventure
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Simulation
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Role-playing
D
Correct answer
Explanation
Role-playing is not a common type of VR headset game genre. Action, adventure, and simulation are the most commonly played game genres on VR headsets.
What is the typical number of games available for VR headsets?
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100 - 200
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200 - 300
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300 - 400
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400 - 500
B
Correct answer
Explanation
The typical number of games available for VR headsets is 200 - 300. Some VR headset platforms may offer more or less games, but this is the average range.
Which utopian society in literature is characterized by the use of advanced technology to create a virtual reality environment?
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Snow Crash
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Ready Player One
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The Matrix
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Neuromancer
A
Correct answer
Explanation
In Neal Stephenson's Snow Crash, the Metaverse is a virtual reality environment created using advanced technology, allowing users to interact and experience a simulated world.
What is the term for the use of technology to create virtual or augmented reality experiences for healthcare purposes?
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Virtual reality therapy
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Augmented reality surgery
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Mixed reality rehabilitation
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Holographic medical imaging
A
Correct answer
Explanation
Virtual reality therapy uses virtual reality technology to create immersive experiences for therapeutic purposes, such as exposure therapy for phobias.
What is the term for the use of technology to create virtual reality simulations for surgical training and education?
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Surgical simulation
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Virtual reality surgery
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Augmented reality surgery
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Mixed reality surgery
A
Correct answer
Explanation
Surgical simulation involves the use of technology to create virtual reality simulations for surgical training and education, allowing surgeons to practice and refine their skills in a safe and controlled environment.
Which technology allows for the creation of immersive and interactive experiences related to cultural heritage?
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Virtual Reality
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Augmented Reality
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Holography
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Motion Capture
A
Correct answer
Explanation
Virtual Reality technology enables the creation of immersive and interactive environments that allow users to experience cultural heritage sites and artifacts in a realistic and engaging manner.
Which technology is commonly used to create interactive and engaging exhibits in museums and cultural institutions?
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Augmented Reality
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Virtual Reality
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Interactive Touchscreens
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Holography
A
Correct answer
Explanation
Augmented Reality technology allows museums and cultural institutions to overlay digital information and experiences onto the physical world, creating interactive and engaging exhibits that enhance the visitor experience.
Which technology is used to create virtual tours and immersive experiences of cultural heritage sites?
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360-Degree Photography
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Virtual Reality
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Augmented Reality
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All of the above
D
Correct answer
Explanation
360-Degree Photography, Virtual Reality, and Augmented Reality technologies are used in combination to create immersive virtual tours and experiences that allow users to explore cultural heritage sites remotely.
Which technology is commonly used to create interactive and engaging storytelling experiences related to cultural heritage?
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Virtual Reality
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Augmented Reality
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Interactive Multimedia Presentations
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All of the above
D
Correct answer
Explanation
Virtual Reality, Augmented Reality, and Interactive Multimedia Presentations are used to create immersive and engaging storytelling experiences that bring cultural heritage to life.
Which of the following is NOT a common method for creating virtual tours from panoramas?
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Using a web-based platform
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Using a standalone software application
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Using a mobile app
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Using a 360-degree camera
D
Correct answer
Explanation
Using a 360-degree camera is not a common method for creating virtual tours from panoramas. The other methods, such as using a web-based platform, standalone software, or mobile app, are more commonly used.