Game Graphics: A Journey Through Visual Evolution

This quiz will test your knowledge of the evolution of game graphics, from the early days of pixel art to the cutting-edge technology of today.

15 Questions Published

Questions

Question 1 Multiple Choice (Single Answer)

Which of the following is NOT a type of 3D graphics rendering technique?

  1. Ray tracing
  2. Rasterization
  3. Phong shading
  4. Tessellation
Question 2 Multiple Choice (Single Answer)

Which game is considered to be the first to use 3D polygon graphics?

  1. Super Mario 64
  2. Tomb Raider
  3. Quake
  4. Myst
Question 3 Multiple Choice (Single Answer)

What is the term for the technique of using pre-rendered images or videos to create the illusion of 3D graphics?

  1. Voxel art
  2. Sprite-based graphics
  3. FMV
  4. Ray tracing
Question 4 Multiple Choice (Single Answer)

Which of the following is NOT a type of texture mapping technique?

  1. Bump mapping
  2. Normal mapping
  3. Parallax mapping
  4. Mipmapping
Question 5 Multiple Choice (Single Answer)

Which game is considered to be the first to use real-time ray tracing?

  1. Metro Exodus
  2. Control
  3. Battlefield V
  4. Call of Duty: Modern Warfare
Question 6 Multiple Choice (Single Answer)

What is the term for the technique of using mathematical equations to generate realistic-looking textures?

  1. Procedural texturing
  2. Voxel art
  3. Sprite-based graphics
  4. Normal mapping
Question 7 Multiple Choice (Single Answer)

Which of the following is NOT a type of anti-aliasing technique?

  1. Multisampling
  2. Supersampling
  3. Temporal anti-aliasing
  4. Anisotropic filtering
Question 8 Multiple Choice (Single Answer)

What is the term for the technique of using multiple layers of transparent textures to create the illusion of depth and realism?

  1. Parallax mapping
  2. Bump mapping
  3. Normal mapping
  4. Sprite-based graphics
Question 9 Multiple Choice (Single Answer)

Which game is considered to be the first to use voxel-based graphics?

  1. Minecraft
  2. Roblox
  3. Fortnite
  4. Apex Legends
Question 10 Multiple Choice (Single Answer)

What is the term for the technique of using a series of still images to create the illusion of movement?

  1. Sprite-based graphics
  2. Voxel art
  3. FMV
  4. Ray tracing
Question 11 Multiple Choice (Single Answer)

Which of the following is NOT a type of lighting technique used in 3D graphics?

  1. Ambient lighting
  2. Diffuse lighting
  3. Specular lighting
  4. Procedural texturing
Question 12 Multiple Choice (Single Answer)

What is the term for the technique of using a 3D model to represent a character or object in a game?

  1. Voxel art
  2. Sprite-based graphics
  3. FMV
  4. 3D modeling
Question 13 Multiple Choice (Single Answer)

Which of the following is NOT a type of game engine?

  1. Unity
  2. Unreal Engine
  3. CryEngine
  4. Blender
Question 14 Multiple Choice (Single Answer)

What is the term for the technique of using a series of mathematical equations to generate realistic-looking animations?

  1. Procedural animation
  2. Motion capture
  3. Keyframe animation
  4. Sprite-based graphics
Question 15 Multiple Choice (Single Answer)

Which game is considered to be the first to use motion capture technology?

  1. Shenmue
  2. Final Fantasy VII
  3. Resident Evil 2
  4. Tomb Raider