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Role of Technology in Adult Education: Enhancing Accessibility and Engagement

Question 1 of 15

Which of the following technologies has been widely used to provide accessible and engaging adult education opportunities?

  1. Virtual Reality (VR)
  2. Augmented Reality (AR)
  3. Massive Open Online Courses (MOOCs)
  4. Artificial Intelligence (AI)

Prize Money

15₹7 Crores
14₹1 Crore
13₹50,00,000
12₹25,00,000
11₹12,50,000
10₹6,40,000
9₹3,20,000
8₹1,60,000
7₹80,000
6₹40,000
5₹20,000
4₹10,000
3₹5,000
2₹2,000
1₹1,000