If you lock project locally which is NOT TRUE then
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You cannot check-in to the server
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You can check-in to the server
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You cannot undo your changes
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You can use Tools->Unlock to unlock project
When you lock a project locally, you prevent check-in to the server (option A is true). You can unlock it using Tools->Unlock (option D is true). Option B contradicts A, so it's false. Option C is false because locking prevents check-in but does not prevent undoing local changes.
To answer this question, let's go through each option:
Option A) You cannot check-in to the server - This option is correct because when you lock a project locally, it means that you are preventing any changes from being uploaded to the server. Therefore, you cannot check-in your changes to the server until you unlock the project.
Option B) You can check-in to the server - This option is incorrect because, as mentioned above, when you lock a project locally, you cannot check-in your changes to the server.
Option C) You cannot undo your changes - This option is not mentioned in the question, so we cannot determine its correctness based on the given information.
Option D) You can use Tools->Unlock to unlock the project - This option is correct because after locking a project locally, you can use the "Unlock" feature in the Tools menu to unlock the project and allow changes to be uploaded to the server.
Therefore, the correct answer is A, D.